/**
 * @file
 * A modified version of jQuery UI position.
 *
 * Per jQuery UI's public domain license, it is permissible to run modified
 * versions of their code. This file offers the same functionality as what is
 * provided by jQuery UI position, but refactored to meet Drupal coding
 * standards, and restructured so it extends jQuery core instead of jQuery UI.
 *
 * For most positioning needs, the core/popperjs library should be used instead
 * of the functionality provided here. This is provided to support pre-existing
 * code that expects the jQuery position API.
 *
 * @see https://github.com/jquery/jquery-ui/blob/1.12.1/LICENSE.txt
 * @see https://raw.githubusercontent.com/jquery/jquery-ui/1.12.1/ui/position.js
 */

/**
 * This provides ported version of jQuery UI position, refactored to not depend
 * on jQuery UI and to meet Drupal JavaScript coding standards. Functionality
 * and usage is identical. It positions an element relative to another. The
 * `position()` function can be called by any jQuery object. Additional details
 * on using `position()` are provided in this file in the docblock for
 * $.fn.position.
 */
(($) => {
  let cachedScrollbarWidth = null;
  const { max, abs } = Math;
  const regexHorizontal = /left|center|right/;
  const regexVertical = /top|center|bottom/;
  const regexOffset = /[+-]\d+(\.[\d]+)?%?/;
  const regexPosition = /^\w+/;
  const regexPercent = /%$/;
  const _position = $.fn.position;

  function getOffsets(offsets, width, height) {
    return [
      parseFloat(offsets[0]) *
        (regexPercent.test(offsets[0]) ? width / 100 : 1),
      parseFloat(offsets[1]) *
        (regexPercent.test(offsets[1]) ? height / 100 : 1),
    ];
  }

  function parseCss(element, property) {
    return parseInt($.css(element, property), 10) || 0;
  }

  function getDimensions(elem) {
    const raw = elem[0];
    if (raw.nodeType === 9) {
      return {
        width: elem.width(),
        height: elem.height(),
        offset: { top: 0, left: 0 },
      };
    }
    if ($.isWindow(raw)) {
      return {
        width: elem.width(),
        height: elem.height(),
        offset: { top: elem.scrollTop(), left: elem.scrollLeft() },
      };
    }
    if (raw.preventDefault) {
      return {
        width: 0,
        height: 0,
        offset: { top: raw.pageY, left: raw.pageX },
      };
    }
    return {
      width: elem.outerWidth(),
      height: elem.outerHeight(),
      offset: elem.offset(),
    };
  }

  const collisions = {
    fit: {
      left(position, data) {
        const { within } = data;
        const withinOffset = within.isWindow
          ? within.scrollLeft
          : within.offset.left;
        const outerWidth = within.width;
        const collisionPosLeft =
          position.left - data.collisionPosition.marginLeft;
        const overLeft = withinOffset - collisionPosLeft;
        const overRight =
          collisionPosLeft + data.collisionWidth - outerWidth - withinOffset;
        let newOverRight;

        // Element is wider than within
        if (data.collisionWidth > outerWidth) {
          // Element is initially over the left side of within
          if (overLeft > 0 && overRight <= 0) {
            newOverRight =
              position.left +
              overLeft +
              data.collisionWidth -
              outerWidth -
              withinOffset;
            position.left += overLeft - newOverRight;

            // Element is initially over right side of within
          } else if (overRight > 0 && overLeft <= 0) {
            position.left = withinOffset;

            // Element is initially over both left and right sides of within
          } else if (overLeft > overRight) {
            position.left = withinOffset + outerWidth - data.collisionWidth;
          } else {
            position.left = withinOffset;
          }

          // Too far left -> align with left edge
        } else if (overLeft > 0) {
          position.left += overLeft;

          // Too far right -> align with right edge
        } else if (overRight > 0) {
          position.left -= overRight;

          // Adjust based on position and margin
        } else {
          position.left = max(position.left - collisionPosLeft, position.left);
        }
      },
      top(position, data) {
        const { within } = data;
        const withinOffset = within.isWindow
          ? within.scrollTop
          : within.offset.top;
        const outerHeight = data.within.height;
        const collisionPosTop = position.top - data.collisionPosition.marginTop;
        const overTop = withinOffset - collisionPosTop;
        const overBottom =
          collisionPosTop + data.collisionHeight - outerHeight - withinOffset;
        let newOverBottom;

        // Element is taller than within
        if (data.collisionHeight > outerHeight) {
          // Element is initially over the top of within
          if (overTop > 0 && overBottom <= 0) {
            newOverBottom =
              position.top +
              overTop +
              data.collisionHeight -
              outerHeight -
              withinOffset;
            position.top += overTop - newOverBottom;

            // Element is initially over bottom of within
          } else if (overBottom > 0 && overTop <= 0) {
            position.top = withinOffset;

            // Element is initially over both top and bottom of within
          } else if (overTop > overBottom) {
            position.top = withinOffset + outerHeight - data.collisionHeight;
          } else {
            position.top = withinOffset;
          }

          // Too far up -> align with top
        } else if (overTop > 0) {
          position.top += overTop;

          // Too far down -> align with bottom edge
        } else if (overBottom > 0) {
          position.top -= overBottom;

          // Adjust based on position and margin
        } else {
          position.top = max(position.top - collisionPosTop, position.top);
        }
      },
    },
    flip: {
      left(position, data) {
        const { within } = data;
        const withinOffset = within.offset.left + within.scrollLeft;
        const outerWidth = within.width;
        const offsetLeft = within.isWindow
          ? within.scrollLeft
          : within.offset.left;
        const collisionPosLeft =
          position.left - data.collisionPosition.marginLeft;
        const overLeft = collisionPosLeft - offsetLeft;
        const overRight =
          collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft;
        const myOffset =
          // eslint-disable-next-line no-nested-ternary
          data.my[0] === 'left'
            ? -data.elemWidth
            : data.my[0] === 'right'
            ? data.elemWidth
            : 0;
        const atOffset =
          // eslint-disable-next-line no-nested-ternary
          data.at[0] === 'left'
            ? data.targetWidth
            : data.at[0] === 'right'
            ? -data.targetWidth
            : 0;
        const offset = -2 * data.offset[0];
        let newOverRight;
        let newOverLeft;

        if (overLeft < 0) {
          newOverRight =
            position.left +
            myOffset +
            atOffset +
            offset +
            data.collisionWidth -
            outerWidth -
            withinOffset;
          if (newOverRight < 0 || newOverRight < abs(overLeft)) {
            position.left += myOffset + atOffset + offset;
          }
        } else if (overRight > 0) {
          newOverLeft =
            position.left -
            data.collisionPosition.marginLeft +
            myOffset +
            atOffset +
            offset -
            offsetLeft;
          if (newOverLeft > 0 || abs(newOverLeft) < overRight) {
            position.left += myOffset + atOffset + offset;
          }
        }
      },
      top(position, data) {
        const { within } = data;
        const withinOffset = within.offset.top + within.scrollTop;
        const outerHeight = within.height;
        const offsetTop = within.isWindow
          ? within.scrollTop
          : within.offset.top;
        const collisionPosTop = position.top - data.collisionPosition.marginTop;
        const overTop = collisionPosTop - offsetTop;
        const overBottom =
          collisionPosTop + data.collisionHeight - outerHeight - offsetTop;
        const top = data.my[1] === 'top';
        // eslint-disable-next-line no-nested-ternary
        const myOffset = top
          ? -data.elemHeight
          : data.my[1] === 'bottom'
          ? data.elemHeight
          : 0;
        const atOffset =
          // eslint-disable-next-line no-nested-ternary
          data.at[1] === 'top'
            ? data.targetHeight
            : data.at[1] === 'bottom'
            ? -data.targetHeight
            : 0;
        const offset = -2 * data.offset[1];
        let newOverTop;
        let newOverBottom;
        if (overTop < 0) {
          newOverBottom =
            position.top +
            myOffset +
            atOffset +
            offset +
            data.collisionHeight -
            outerHeight -
            withinOffset;
          if (newOverBottom < 0 || newOverBottom < abs(overTop)) {
            position.top += myOffset + atOffset + offset;
          }
        } else if (overBottom > 0) {
          newOverTop =
            position.top -
            data.collisionPosition.marginTop +
            myOffset +
            atOffset +
            offset -
            offsetTop;
          if (newOverTop > 0 || abs(newOverTop) < overBottom) {
            position.top += myOffset + atOffset + offset;
          }
        }
      },
    },
    flipfit: {
      left(...args) {
        collisions.flip.left.apply(this, args);
        collisions.fit.left.apply(this, args);
      },
      top(...args) {
        collisions.flip.top.apply(this, args);
        collisions.fit.top.apply(this, args);
      },
    },
  };

  $.position = {
    scrollbarWidth() {
      if (cachedScrollbarWidth !== undefined) {
        return cachedScrollbarWidth;
      }
      const div = $(
        '<div ' +
          "style='display:block;position:absolute;width:50px;height:50px;overflow:hidden;'>" +
          "<div style='height:100px;width:auto;'></div></div>",
      );
      const innerDiv = div.children()[0];

      $('body').append(div);
      const w1 = innerDiv.offsetWidth;
      div.css('overflow', 'scroll');

      let w2 = innerDiv.offsetWidth;

      if (w1 === w2) {
        w2 = div[0].clientWidth;
      }

      div.remove();
      cachedScrollbarWidth = w1 - w2;
      return cachedScrollbarWidth;
    },
    getScrollInfo(within) {
      const overflowX =
        within.isWindow || within.isDocument
          ? ''
          : within.element.css('overflow-x');
      const overflowY =
        within.isWindow || within.isDocument
          ? ''
          : within.element.css('overflow-y');
      const hasOverflowX =
        overflowX === 'scroll' ||
        (overflowX === 'auto' && within.width < within.element[0].scrollWidth);
      const hasOverflowY =
        overflowY === 'scroll' ||
        (overflowY === 'auto' &&
          within.height < within.element[0].scrollHeight);
      return {
        width: hasOverflowY ? $.position.scrollbarWidth() : 0,
        height: hasOverflowX ? $.position.scrollbarWidth() : 0,
      };
    },
    getWithinInfo(element) {
      const withinElement = $(element || window);
      const isWindow = $.isWindow(withinElement[0]);
      const isDocument = !!withinElement[0] && withinElement[0].nodeType === 9;
      const hasOffset = !isWindow && !isDocument;
      return {
        element: withinElement,
        isWindow,
        isDocument,
        offset: hasOffset ? $(element).offset() : { left: 0, top: 0 },
        scrollLeft: withinElement.scrollLeft(),
        scrollTop: withinElement.scrollTop(),
        width: withinElement.outerWidth(),
        height: withinElement.outerHeight(),
      };
    },
  };

  // eslint-disable-next-line func-names
  /**
   * Positions an element relative to another.
   *
   * The following documentation is originally from
   * {@link https://api.jqueryui.com/position/}.
   *
   * @param {Object} options - the options object.
   * @param {string} options.my - Defines which position on the element being
   *   positioned to align with the target element: "horizontal vertical"
   *   alignment. A single value such as "right" will be normalized to "right
   *   center", "top" will be normalized to "center top" (following CSS
   *   convention). Acceptable horizontal values: "left", "center", "right".
   *   Acceptable vertical values: "top", "center", "bottom". Example: "left
   *   top" or "center center". Each dimension can also contain offsets, in
   *   pixels or percent, e.g., "right+10 top-25%". Percentage offsets are
   *   relative to the element being positioned. Default value is "center".
   * @param {string} options.at - Defines which position on the target element
   *   to align the positioned element against: "horizontal vertical" alignment.
   *   See the `my` option for full details on possible values. Percentage
   *   offsets are relative to the target element. Default value is "center".
   * @param {string|Element|jQuery|Event|null} options.of - Which element to
   *   position against. If you provide a selector or jQuery object, the first
   *   matching element will be used. If you provide an event object, the pageX
   *   and pageY properties will be used. Example: "#top-menu". Default value is
   *   null.
   * @param {string} options.collision - When the positioned element overflows
   *   the window in some direction, move it to an alternative position. Similar
   *   to `my` and `at`, this accepts a single value or a pair for
   *   horizontal/vertical, e.g., "flip", "fit", "fit flip", "fit none". Default
   *   value is "flip". The options work as follows:
   *   - "flip": Flips the element to the opposite side of the target and the
   *     collision detection is run again to see if it will fit. Whichever side
   *     allows more of the element to be visible will be used.
   *   - "fit": Shift the element away from the edge of the window.
   *   - "flipfit": First applies the flip logic, placing the element on
   *     whichever side allows more of the element to be visible. Then the fit
   *     logic is applied to ensure as much of the element is visible as
   *     possible.
   *     "none": Does not apply any collision detection.
   * @param {function|null} options.using - When specified, the actual property
   *   setting is delegated to this callback. Receives two parameters: The first
   *   is a hash of top and left values for the position that should be set and
   *   can be forwarded to .css() or .animate().The second provides feedback
   *   about the position and dimensions of both elements, as well as
   *   calculations to their relative position. Both target and element have
   *   these properties: element, left, top, width, height. In addition, there's
   *   horizontal, vertical and important, providing twelve potential directions
   *   like { horizontal: "center", vertical: "left", important: "horizontal" }.
   *   Default value is null.
   * @param {string|Element|jQuery} options.within - Element to position within,
   *   affecting collision detection. If you provide a selector or jQuery
   *   object, the first matching element will be used. Default value is window.
   *
   * @return {jQuery}
   *  The jQuery object that called called this function.
   */
  $.fn.position = function (options) {
    if (!options || !options.of) {
      // eslint-disable-next-line prefer-rest-params
      return _position.apply(this, arguments);
    }

    // Make a copy, we don't want to modify arguments
    options = $.extend({}, options);

    const within = $.position.getWithinInfo(options.within);
    const scrollInfo = $.position.getScrollInfo(within);
    const collision = (options.collision || 'flip').split(' ');
    const offsets = {};

    // Make sure string options are treated as CSS selectors
    const target =
      typeof options.of === 'string'
        ? $(document).find(options.of)
        : $(options.of);
    const dimensions = getDimensions(target);
    const targetWidth = dimensions.width;
    const targetHeight = dimensions.height;
    const targetOffset = dimensions.offset;

    if (target[0].preventDefault) {
      // Force left top to allow flipping
      options.at = 'left top';
    }

    // Clone to reuse original targetOffset later
    const basePosition = $.extend({}, targetOffset);

    // Force my and at to have valid horizontal and vertical positions
    // if a value is missing or invalid, it will be converted to center
    // eslint-disable-next-line func-names
    $.each(['my', 'at'], function () {
      let pos = (options[this] || '').split(' ');

      if (pos.length === 1) {
        // eslint-disable-next-line no-nested-ternary
        pos = regexHorizontal.test(pos[0])
          ? pos.concat(['center'])
          : regexVertical.test(pos[0])
          ? ['center'].concat(pos)
          : ['center', 'center'];
      }
      pos[0] = regexHorizontal.test(pos[0]) ? pos[0] : 'center';
      pos[1] = regexVertical.test(pos[1]) ? pos[1] : 'center';

      // Calculate offsets
      const horizontalOffset = regexOffset.exec(pos[0]);
      const verticalOffset = regexOffset.exec(pos[1]);
      offsets[this] = [
        horizontalOffset ? horizontalOffset[0] : 0,
        verticalOffset ? verticalOffset[0] : 0,
      ];

      // Reduce to just the positions without the offsets
      options[this] = [
        regexPosition.exec(pos[0])[0],
        regexPosition.exec(pos[1])[0],
      ];
    });

    // Normalize collision option
    if (collision.length === 1) {
      // eslint-disable-next-line prefer-destructuring
      collision[1] = collision[0];
    }

    if (options.at[0] === 'right') {
      basePosition.left += targetWidth;
    } else if (options.at[0] === 'center') {
      basePosition.left += targetWidth / 2;
    }

    if (options.at[1] === 'bottom') {
      basePosition.top += targetHeight;
    } else if (options.at[1] === 'center') {
      basePosition.top += targetHeight / 2;
    }

    const atOffset = getOffsets(offsets.at, targetWidth, targetHeight);
    basePosition.left += atOffset[0];
    basePosition.top += atOffset[1];

    // eslint-disable-next-line func-names
    return this.each(function () {
      let using;
      const elem = $(this);
      const elemWidth = elem.outerWidth();
      const elemHeight = elem.outerHeight();
      const marginLeft = parseCss(this, 'marginLeft');
      const marginTop = parseCss(this, 'marginTop');
      const collisionWidth =
        elemWidth +
        marginLeft +
        parseCss(this, 'marginRight') +
        scrollInfo.width;
      const collisionHeight =
        elemHeight +
        marginTop +
        parseCss(this, 'marginBottom') +
        scrollInfo.height;
      const position = $.extend({}, basePosition);
      const myOffset = getOffsets(
        offsets.my,
        elem.outerWidth(),
        elem.outerHeight(),
      );

      if (options.my[0] === 'right') {
        position.left -= elemWidth;
      } else if (options.my[0] === 'center') {
        position.left -= elemWidth / 2;
      }

      if (options.my[1] === 'bottom') {
        position.top -= elemHeight;
      } else if (options.my[1] === 'center') {
        position.top -= elemHeight / 2;
      }

      position.left += myOffset[0];
      position.top += myOffset[1];

      const collisionPosition = {
        marginLeft,
        marginTop,
      };

      // eslint-disable-next-line func-names
      $.each(['left', 'top'], function (i, dir) {
        if (collisions[collision[i]]) {
          collisions[collision[i]][dir](position, {
            targetWidth,
            targetHeight,
            elemWidth,
            elemHeight,
            collisionPosition,
            collisionWidth,
            collisionHeight,
            offset: [atOffset[0] + myOffset[0], atOffset[1] + myOffset[1]],
            my: options.my,
            at: options.at,
            within,
            elem,
          });
        }
      });

      if (options.using) {
        // Adds feedback as second argument to using callback, if present
        // eslint-disable-next-line func-names
        using = function (props) {
          const left = targetOffset.left - position.left;
          const right = left + targetWidth - elemWidth;
          const top = targetOffset.top - position.top;
          const bottom = top + targetHeight - elemHeight;
          const feedback = {
            target: {
              element: target,
              left: targetOffset.left,
              top: targetOffset.top,
              width: targetWidth,
              height: targetHeight,
            },
            element: {
              element: elem,
              left: position.left,
              top: position.top,
              width: elemWidth,
              height: elemHeight,
            },
            // eslint-disable-next-line no-nested-ternary
            horizontal: right < 0 ? 'left' : left > 0 ? 'right' : 'center',
            // eslint-disable-next-line no-nested-ternary
            vertical: bottom < 0 ? 'top' : top > 0 ? 'bottom' : 'middle',
          };
          if (targetWidth < elemWidth && abs(left + right) < targetWidth) {
            feedback.horizontal = 'center';
          }
          if (targetHeight < elemHeight && abs(top + bottom) < targetHeight) {
            feedback.vertical = 'middle';
          }
          if (max(abs(left), abs(right)) > max(abs(top), abs(bottom))) {
            feedback.important = 'horizontal';
          } else {
            feedback.important = 'vertical';
          }
          options.using.call(this, props, feedback);
        };
      }

      elem.offset($.extend(position, { using }));
    });
  };

  // Although $.ui.position is not built to be called directly, some legacy code
  // may have checks for the presence of $.ui.position, which can be used to
  // confirm the presence of jQuery UI position's API, as opposed to the more
  // limited version provided by jQuery.
  if (!$.hasOwnProperty('ui')) {
    $.ui = {};
  }
  $.ui.position = collisions;
})(jQuery);
